• Battle plan: Blood on the Forest Floor

Vicious outbreaks of violence are commonplace in the Gnarlwood, and this battle is no exception.

PRIMARY

At the end of each battle round, each player scores 1 victory point:

- If any enemy fighters were taken down in that battle round.
- If more enemy fighters than friendly fighters were taken down in that battle round.
- For each enemy fighter with the Hero runemark that is taken down.*
- For each enemy fighter with the Ally and/or Monster runemarks that is taken down.*

* These victory points can be scored in battle rounds subsequent to the ones in which those fighters were taken down. For example, if an enemy fighter with both the Ally and Hero runemarks was taken down in the first battle round, you would score 8 victory points for having done so by the end of the battle (unless that fighter was somehow returned to the battlefield).

SECONDARY

Half the Battle: At the end of each battle round, a player scores 2 victory points if they control more of the large table halves shown in red and blue on the deployment map than their opponent. To control a table half, a player must have more fighters wholly within that table half than their opponent.

TWIST

No Half Measures: After the initiative phase each battle round, if one player has fewer victory points, that player picks a large table half. For the rest of the battle round, when determining control of that table half, halve the number of fighters in their opponent’s warband in that table half, rounding down.

VICTORY

The battle ends after 4 battle rounds. The player with the most victory points wins the battle. Any other result is a draw.