• Battle plan: Plundered Spoils

Two warbands emerge from the ruins of a larger battle, and loot remains scattered about. What is important, however, is not that which comes easily but the amount of the foe’s blood that can be spilled!

PRIMARY

At the end of each battle round, each player scores 1 victory point for each of the following that is true:

- They control any objective.
- They control two or more objectives.
- If the player who used the red deployment points controls the objective marked B.
- If the player who used the blue deployment points controls the objective marked A.

Fighters cannot control more than 1 objective at a time in this battleplan. If a fighter is within 3" of multiple objectives, starting with the player who took the first activation that battle round, players decide which objectives all of such friendly fightersare controlling.

SECONDARY

What’s Yours Should Be Mine: At the end of the battle round, players score 2 victory points if any enemy fighters within 3" of an objective marker were taken down in that battle round.

TWIST

Desperate Strength: After the initiative phase each battle round, if one player has fewer victory points, that player picks an objective. Add 1 to the Strength characteristic of attack actions made by that player’s fighters if the target fighter is within 3" of that objective.

VICTORY

The battle ends after 4 battle rounds. The player with the most victory points wins the battle. Any other result is a draw.