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Battle for round 3, table 2
Battle plan: Spoils of War
Mysterious nodes rife with minerals to be mined or magical resources to be harvested are a worthy boon. Take carefully what you can, but if you must tear apart a node to claim what you need, then so be it!
VICTORY CONDITION
Before the battle, 4 objectives are placed on the battlefield floor as shown on the deployment map. At the end of each battle round, the players score 1 victory point for each objective they control. If a player controls an objective, a friendly fighter within 3" of that objective can raze that objective as an action. If they do so, that player scores 2 victory points and removes that objective from the battlefield.
The battle ends after 4 battle rounds. When the battle ends, the player with the most victory points wins the battle. Any other result is a draw