• Battle for round 2, table 2

Ogor Mawtribes Cesar Win Victory points: 6 Kill points: 0
vs
Seraphon Polar Loss Victory points: 2 Kill points: 0
Round:2 Table:2 Tournament:Bash of the Titans Status:Locked for editing

Battle plan: VERY Cursed Relic

A highly dangerous relic has been placed in the middle of the arena, and horrible curses has been laid upon it. It might drain your life away, but what's victory without a little sacrifice?

Before the battle, 1 treasure token is placed on the battlefield floor in the center, as shown on the deployment map. If it's not possible to place the treasure on the floor in the center, place it on a platform in the center.

If a fighter moves within 1" of the treasure token, they are forced to pick it up, and cannot drop it as an action.

During the battle, if a fighter is carrying the treasure at the end of their activation, allocate 2D6 damage points to them. In addition reduce their movement characteristic to half (rounding up) of what it is after the normal reduction of carrying treasure, to a minimum of 1, for the rest of the battle.
You still get all the normal penalties from carrying a treasure.

At the end of rounds 1 and 2, the player whose fighter is carrying the treasure gets 1 point.
At the end of rounds 3 and 4 the player whose fighter is carrying the treasure gets 2 points.

Twist:
If a fighter carrying treasure gets taken down, the opposing player gets 1 point.

The battle ends after 4 battle rounds. Whoever has the most points wins.