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Battle for round 3, table 1
Battle plan: Shaping A King (or Queen)
The king (or queen) of the festival is ready to be crowned! But who can remain standing on the engine long enough to claim the title?
Deployments:
In tts, grab altar of ascendancy from the previous league mission bag, and use its deployments.
Terrain:
Use Nightmare quest, and generate a new one until you get a Realmshaper engine in the middle. For this mission, the entirety of the Engine sides are stairs. The square at the top is henceforth referred to as the top.
Twist:
Flying fighters are not immune to fall checks on this mission.
Every fighter can use the following ability:
[Triple] Wrestle off: Pick a visible enemy fighter within 1" of this fighter, then roll a number of dice equal to this fighter's highest melee weapon Strength characteristic + 1 for the battle round number to a maximum of 8. If the total is equal or higher than the enemy's Wound characteristic, you can place that fighter on the battlefield floor. If the enemy fighter was on top of the realmshaper, or on the stairs of the Realmshaper, place them at the bottom of the engine, within 3" horizontally of this fighter (or as close to it as possible). If the enemy fighter would take impact damage from this fall, they automatically roll a 1 and take double whatever they roll for damage.
Victory Condition:
The top of the Realmshaper Engine can be contested like an objective, but only horizontally. It is not sticky, meaning there has to be a fighter on it to control it.
In round 1 and 2, the player who controls the top gets 1 point.
In round 3 and 4, the player who controls the top gets 2 points.
The battle ends after 4 battle rounds. Whoever has the most amount of points wins.