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Battle for round 3, table 2
Battle plan: The Most Dangerous Game
The gnarlwood is a vast and predatory place, where the hunter can become the hunted at any moment.
VICTORY CONDITION
At the start of each battle round, starting with the player who has initiative, each player picks 1 enemy fighter to be a HUNTED fighter.
Players score 1 point whenever a HUNTED fighter is taken down. If that HUNTED fighter was an enemy leader, they score 2 points instead. If that HUNTED fighter had the highest or tied for highest wounds characteristic of all fighters on the battlefield, they score 3 points instead.
At the end of each battle round, allocate d6 damage points to all Hunted fighters within 4" of a battlefield edge.
The battle ends after 4 rounds. The player with the most victory points is the winner.