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Battle for round 3, table 3
Battle plan: Harvest Moon
Place 4 objectives on the battlefield floor as shown on the deployment map. All objectives begin the game DORMANT.
* A fighter within 1" of a dormant objective can CULTIVATE that objective as an action. If they do, that objective is now FECUND.
* A fighter within 1" of a fecund objective can HARVEST that objective as an action. If they do, that objective is now FALLOW, and the fighter who harvested it is now carrying treasure. If a fighter that cannot carry treasure harvests an objective, that fighter immediately drops that treasure as a bonus action.
Primary: At the end of round 4, players score 3 points for each treasure held by a fighter in their warband.
New Moon Secondary: At the end of rounds 3 and 4, players score 1 point for each FALLOW objective they control.
The battle ends after 4 rounds. If the margin of victory is 3 or less, the game is a minor win/loss. If the margin of vicotry is 4 or greater, the game is a major win/loss.