• Battle plan: Plant a Gift

Before the battle, place 5 objectives on the battlefield floor as shown in the deployment map. All objectives are considered DORMANT. Players cannot be considered as controlling an objective if it is Dormant.

A fighter within 1" of a DORMANT objective can spend an action to PLANT A GIFT, activating the objective (it is now considered ACTIVE and no longer considered Dormant). A player gets 1 victory point whenever one of their fighters PLANTS A GIFT.

At the end of each battle round, each player scores 1 victory point for each ACTIVE objective they control.

The battle ends after 4 rounds. The player with the most victory points wins.

*Hammer deployment is up 3'' by 3'' in TTS as an adjustment from its former corner deployment*