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Battle plan: The Crumbling Crevasse

Each player marks one of their fighters with Ghurish power. Those fighters are LOUD. Loud fighters count as two models for scoring objectives.
At the end of each battle round, each player scores 1 victory point for each objective they control.
Whenever a LOUD fighter makes a melee attack action, they bellow out a challenge. Deal D3 damage to one opposing fighter that is more than 6” away, as the echo causes rocks to fall from the chasm walls above.
Once per battle per player:
Bestial Roar - A fighter may spend an Amberbone to become nimble until the end of the battle round. Nimble fighters dodge all falling rocks.