• Battle plan: Pillager's Loot

Note: This map will just be copy/pasted from the Tidal Pack. I haven't put the picture in because I'm changing the map to be Shield instead of Hammer on first.

Place 3 objectives on the battlefield floor as shown on the deployment map. A fighter within 1" of an objective can loot that objective as an action. If they do, that fighter is now carrying treasure and cannot use an action to drop that treasure. If a fighter that cannot carry treasure loots an objective, that fighter immediately drops that treasure as a bonus action. After a second loot action is made within 1" of an objective, remove that objective from the battlefield.

At the end of battle rounds 1,2, & 3, players score 1 point for each friendly fighter that is carrying treasure. At the end of battle round 4, players score 3 points for each such fighter instead.

The battle ends after 4 rounds.