• Battle plan: Shrines Set Ablaze

Scoring
Kill
During turns 2, 3 & 4, victory points are scored as follows, to a maximum of three per turn
•one victory point is scored each time an enemy fighter is taken down
•an additional victory point is scored in each case if the enemy fighter taken down does not share your opponents faction runemark

Control
At the end of turns 2, 3 & 4, points are scored as follows, to a maximum of 3:
•one victory point per objective that you control
•two additional victory points if you control the objective that is Ablaze in that turn

420 Blaze It
At the start of turn 2, prior to rolling initiative dice, the players roll off. The winner must determine an objective to be Ablaze for that turn.
•At the start of round 3, the objective is no longer Ablaze. Additionally, the player who lost that initial roll off must determine a different objective to be Ablaze for that turn.
•At the start of round 4, the objective is no longer Ablaze. The last objective, which has not previously been selected, is now Ablaze.

At the end of each battle round, prior to determining control of objectives, all units within 3” of the Ablaze objective take 2 damage points