• Battle plan: Loot & Pillage V2

VICTORY CONDITION
Before the battle, 3 objectives are placed on the battlefield floor as shown on the deployment map. A fighter within 1" of an objective can loot that objective as an action. If they do, they score 1 victory point (not beasts) and that fighter is now carrying treasure and cannot use an action to drop that treasure. If a fighter that cannot carry treasure loots an objective, that fighter immediately drops that treasure as a bonus action. After a second loot action is made within 1" of an objective, remove that objective from the battlefield.

The battle ends after 4 battle rounds. When the battle ends, each player scores 3 victory points for each friendly fighter that is carrying treasure. The player with the most victory points wins the battle. Any other result is a draw.