• Battle plan: Ice Sculpture Contest

Place 4 objectives on the battlefield floor as shown on the deployment map. All objectives begin the game as dormant puddles.

* A fighter within 1" of a dormant objective can FREEZE that objective as an action. If they do, that objective is now FROZEN.
* A fighter within 1" of a Frozen objective can SCULPT that objective as an action. If they do, that objective is now ON DISPLAY, and the fighter who harvested it is now carrying treasure. If a fighter that cannot carry treasure harvests an objective, that fighter immediately drops that treasure as a bonus action.

Primary: At the end of round 4, players score 3 points for each treasure held by a fighter in their warband.

Sculpture Contest Secondary: At the end of rounds 3 and 4, players score 1 point for each ON DISPLAY objective they control.

The battle ends after 4 rounds. If the margin of victory is 3 or less, the game is a minor win/loss. If the margin of vicotry is 4 or greater, the game is a major win/loss.