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Battle plan: Khorne's Darkoath Skull Farm
Before the battle, place four markers on a platform or the battlefield floor as shown on the deployment map. These markers do not count as objectives.
Take Down - Whenever a fighter you control takes down an enemy fighter, score 1 VP. If it was a melee attack action, your fighter is now carrying a treasure. If that fighter cant carry a treasure, or If it was any other source of damage, place a treasure within 1"" of where the enemy fighter was removed from the battlefield.
Skull Totem - Fighters carrying a treasure within 2” of a marker can spend an action to sacrifice a skull. The fighter’s controller scores 2 points and that treasure is removed from the game.
After the initiative phase of each round, starting with the player that won the initiative, each player swears either an oath of Violence or an oath of Greed. Players score 2 points if they complete their oath that round
Violence - More enemy fighters than friendly fighters were taken down this round (returned fighters count as taken down).
Greed - More skulls were sacrified by friendly fighters than enemy fighters this round
The battle ends after 4 rounds. The player with the most victory points is the winner.