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Battle plan: Corpse hunters
Deployment map: Round 2
Victory conditions: Before the battle, 5 objectives are placed on the battlefield - these are graves. The first one is placed by the defender on the battlefield floor and within 1" horizontally of the centre of the battlefield. Then, the players alternate placing 4 more objectives one at a time, starting with the attacker. Each of these objectives must be placed on the battlefield floor within 5" horizontally of the centre of the battlefield and more than 3" horizontally from all other objectives.
Once per round for each objective - the player who controls the objective can choose a friendly fighter who is in the 1” of that objective and can carry a treasure. As a bonus action, this fighter may search the grave. To do so, roll a D6. On a result of 4+: remove this objective from the game and this fighter is now carrying a treasure. On result of 1: your opponent sets up one Undead Being on the battlefield floor, wholly within 2” of this objective, and then removes this objective from the game; this Undead Being is now carrying a treasure. Any other result has no effect.
At the end of each battle round, each player scores 1 victory point for each objective they control. In addition, at the end of the battle each player scores 2 victory points for each treasure token being carried by a friendly fighters.
The battle ends after 4 battle rounds. When the battle ends, the player with the most victory points wins the battle.