• Battle plan: Helter Skelter

VICTORY CONDITION
Before the battle, set up 3 objectives, and 4 treasures as shown on the deployment map. Treasures are represented by red dots, objectives by black. If a fighter with a treasure ends a battle round within 4" of the battlefield edge, that fighter is taken down, and drops the treasure.

At the end of each battle round, each player scores 1 victory point for each objective they control.

At the end of the 4th battle round, each player scores 2 victory points for each treasure that is being carried by one of their fighters.

The battle ends after 4 rounds. The player with the most victory points after 4 rounds is the winner. If the players are tied, the battle is a draw.